Blender Client Portfolio
In 2021, I began learning Blender, a computer-aided design (CAD) program for creating 3D models used in product design and animations.
I started a freelance business on Instagram, where I sold my services to small musicians looking for cover art and visualizers for their music. This expanded into working on projects for clothing brands and other consumer products, which allowed me to gain commission on my work. I have worked with over 50 clients globally, resulting in a total of 120 published projects.
As of 2024, I have stopped working on Blender for commercial purposes and now apply it to mechanical engineering prototyping and animations for demo-showcase videos.

Concept Designs
2024 Fowler Business Concept Design Competition
As part of the 2024 Fowler Business Concept Challenge at the University of San Diego, I collaborated with Kallen Rundle and Ethan Addams. Together, we designed and presented LilyBot, an innovative autonomous underwater robot engineered to remove invasive seaweed from lakes and harbors.
My primary contribution was in engineering visualization and design communication. I created technical renderings and animations that translated the LilyBot concept into a visually compelling and technically accurate prototype. These visuals played a critical role in clarifying the robot’s functionality, environmental benefits, and scalability to both judges and stakeholders.
Our team’s work earned recognition as semifinalists in a highly competitive field, validating LilyBot’s potential to address environmental challenges through autonomous robotics.

Figure 1. LilyBot concept design demo.
One Wheel Motorcycle
Challenged by a startup company that contacted me on Instagram to reimagine a fully “modded” one-wheel vehicle, I set out to design a stylized gas-powered one-wheel motorcycle.
Drawing inspiration from the electric Onewheel boards, I scaled the concept up into a transport vehicle, giving it the aggressive tread of an off-road tire and pairing it with exaggerated motorcycle aesthetics. The design features handlebars, a saddle with visible spring suspension, and a loud exhaust pipe, all deliberately stylized to give the vehicle personality while still suggesting plausible mechanics.
I chose to render this concept with my signature cinematic lighting and stylized realism, pushing the textures and materials to feel both polished and worn details like scratched fenders and metallic highlights to add to its authenticity. By making it gas-powered instead of electric, the design pays homage to classic motorcycle culture while subverting expectations of what a one-wheel vehicle could be.
This project highlights my ability to blend imaginative concept design with 3D storytelling, creating a piece that is equal parts technically convincing and visually striking.

Figure 2. One-wheel motorcycle concept design. Final rendering (left) and 360° animation loop (right).
FL Studio Producer Gadget
This project is a stylized concept piece inspired by the world of digital music production. The gadget takes the familiar workflow of FL Studio and reimagines it as a tangible, futuristic device, complete with oversized buttons, glowing accents, and a mounted display showing a live piano roll.
The model emphasizes tactile details such as textured knobs and responsive power controls. Its cinematic rendering style places the gadget in a space between realism and stylized storytelling, showcasing how digital creativity can be visualized in physical form.
This project was created for @ewanmcle on Instagram, a music producer seeking custom artwork to help market and sell his beats online to other musicians and singers.


Figure 3. FL Studio producer gadget concept created for @ewanmcle.
Product Designs
Jason Demaci - Jewelry Designer
Collaborated with Jason Demaci over the span of a year to design a collection of jewelry pieces, including sterling silver vein rings, earrings, and a proprietary bracelet concept. Each piece was crafted using a cybersigilism-inspired style, blending organic vein-like forms with futuristic abstraction. The goal was to translate a new generation of abstract art into traditional jewelry, creating unique wearable designs.
Jason Demaci runs the brand Demaci, which produces high-end fashion pieces released in limited “series” on his website: https://www.demaci.eu/

Figure 4. Product rendering of a vein-inspired ring created for Demaci’s advertising.


Figure 5. Sterling silver vein rings (left) and earrings (right) in Pure and Onyx finishes, created for Demaci’s limited series release.
SixK Worldwide - Clothing Apparel
Have worked alongside Naveed Armin on his brand 6k Worldwide, a clothing and fashion wear line, over the course of two years. Together we released seasonal pieces such as Christmas and Valentine’s Day special hats, necklaces, key chains, shirts, and pins.
One of my personal favorite collaborations was the Space Shirt release, where I created the visualizer shown below. The piece was designed to capture the atmosphere and overarching theme of blending cosmic imagery with stylized motion to emphasize the exclusivity of the design. Through this work, I helped translate 6k Worldwide’s creative vision into immersive digital content that connected with their audience and elevated the brand’s marketing.
Figure 6. Visualizer created for 6k Worldwide’s Space Shirt release on Instagram and TikTok.
Music Visualizer
Beehive Vinyl Visualizer
While freelancing, I created 3D music visualizers that transformed songs into immersive visual experiences, giving independent artists a dynamic way to share their work.
One highlight is the Beehive Vinyl Visualizer, designed for Bee2flyy’s track “Wreck It” (Track 8, Ft. Toolie). The animation centers on a spinning vinyl surrounded by bees, with synchronized motion and stylized lighting that mirrors the track’s energy. I added subtle sound-reactive elements and ambient effects to make the visual feel alive, ensuring it complemented the music without overshadowing it.
Figure 7. Vinyl visualizer created for Bee2flyy as a promotional video for Instagram and TikTok.
Nature / Stylized Realism
Created as a personal project, this collection of stylized environments reflects my transition to San Diego for college and the themes of exploration, nostalgia, and discovery that came with it.
The first piece (top left) depicts the beach house in Mission Beach, San Diego, where I lived during the final two years of my bachelor's degree. It was designed with playful details like surfboards, floaties, and palm trees to capture the carefree coastal lifestyle. I also developed a stylized tree garden inspired by Minecraft’s blocky worlds, reimagined into a cinematic scene that draws on childhood gaming nostalgia. The bottom left shows a secluded cottage tucked deep in the mountains, built to explore themes of solitude, growth, and adventure. Finally, I created a desert pyramid landscape using scale, glowing light, and symbolic background objects to evoke mystery and the excitement of venturing into the unknown.




Figure 8. Stylized 3D environments, including a San Diego beach house, a floating garden, a mountain cottage, and desert pyramids.
Below shows off my use and skillset in Adobe Photoshop, which I apply to most Blender projects to give them a finalized, professional texture. As you can see in the lighthouse renders below, the base render captures the model and lighting, while the Photoshop edit transforms it into a cinematic scene adding rain, mist, lens flares, and subtle color grading. These edits heighten drama, enhance depth, and bring the piece to life, turning a clean 3D render into a fully realized artwork ready for publication.


Figure 9. Before (right) and after (left) lighthouse renders, with Adobe Photoshop enhancements adding rain, mist, and cinematic color grading to finalize the scene.